I can only imagine how distressing it could get for the villagers to receive the same item day after day as you’re trying to raise their friendship/love levels.

I mean sure Neil could give his animals all the fodder that you give him, but I’ve been giving him milk for two years straight so I figure his house is overcrowded with all these gigantic milk cans. He should give them back to me so I can use them as decoration!

I can only imagine how distressing it could get for the villagers to receive the same item day after day as you’re trying to raise their friendship/love levels.

I mean sure Neil could give his animals all the fodder that you give him, but I’ve been giving him milk for two years straight so I figure his house is overcrowded with all these gigantic milk cans. He should give them back to me so I can use them as decoration!

I’ve been playing tomodachi life for awhile now. It’s an interesting little game. It’s casual and great to play for a few minutes rather than hours on end. You basically take care of all these Miis that you can create or import by QR codes or street pass. They usually need help with their friendships, romantic relationships, hunger, and materialistic needs (like they want a new hat or new clothes). Sometimes they’ll ask you to play mini-games and you get ridiculous prizes from it if you win, like a disposable diaper or a rose, and toilet paper or a box of tissues if you lose.

I think the most interesting thing about the game is the fact that these Miis seem to have a choice. I mean, in other simulation games, if you wanted to get two people together, you have the power to do that, but in this game, it requires coaxing them to go out with the person that you want them to go out with, and then they might break it off by themselves too! It took me a painstaking few weeks to get a pair together and then they ended up breaking up at the fountain a few days later because things weren’t working out. They’ll go after their own love interest and friends regardless if you like that match or not. So I’ve pretty much just gave up on having ultimate control (even though I try to control certain relationships here and there).  

It’s definitely not a game for everyone but if you like watching people you know, famous people, and other characters interacting with each other, then this may be the game for you.

I’ve been playing tomodachi life for awhile now. It’s an interesting little game. It’s casual and great to play for a few minutes rather than hours on end. You basically take care of all these Miis that you can create or import by QR codes or street pass. They usually need help with their friendships, romantic relationships, hunger, and materialistic needs (like they want a new hat or new clothes). Sometimes they’ll ask you to play mini-games and you get ridiculous prizes from it if you win, like a disposable diaper or a rose, and toilet paper or a box of tissues if you lose.

I think the most interesting thing about the game is the fact that these Miis seem to have a choice. I mean, in other simulation games, if you wanted to get two people together, you have the power to do that, but in this game, it requires coaxing them to go out with the person that you want them to go out with, and then they might break it off by themselves too! It took me a painstaking few weeks to get a pair together and then they ended up breaking up at the fountain a few days later because things weren’t working out. They’ll go after their own love interest and friends regardless if you like that match or not. So I’ve pretty much just gave up on having ultimate control (even though I try to control certain relationships here and there).

It’s definitely not a game for everyone but if you like watching people you know, famous people, and other characters interacting with each other, then this may be the game for you.

Throw back to Trickster Online. I used to play all the time because it was just fun! It didn’t feel like a grind fest like other mmorpgs (it totally did, but it just didn’t feel like it did to me). I liked the art style, I liked the community, and I tolerated the massive amount of drilling that you had to do. The official game closed down but there are a few private servers out there if you want to try it out.

Here’s one of the classes: the cat. She’s a charm type which means high HP (hit points), DP (defense points), and HV (Evasion). She starts off as a model and can class change into the entertainer before deciding to either become a primadonna or a diva. Her male counterpart is the Raccoon.

Throw back to Trickster Online. I used to play all the time because it was just fun! It didn’t feel like a grind fest like other mmorpgs (it totally did, but it just didn’t feel like it did to me). I liked the art style, I liked the community, and I tolerated the massive amount of drilling that you had to do. The official game closed down but there are a few private servers out there if you want to try it out.

Here’s one of the classes: the cat. She’s a charm type which means high HP (hit points), DP (defense points), and HV (Evasion). She starts off as a model and can class change into the entertainer before deciding to either become a primadonna or a diva. Her male counterpart is the Raccoon.